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"We Are What We Do, Nothing Else."

NEXCOM is a clandestine paramilitary organization. We run six divisions — Industrial, Military, Security, Support, Citizens, and Intelligence — across Stanton, Pyro, and the Banu frontier. We do not advertise our work. We do not perform our values. We do not exist to be known. The Mission is what we serve.

We do not forgive. We do not forget. We do not stop.

We were not built to forgive. We were not built to forget. We were built to continue.

Earned , Never Given.

Each rank verifies a deeper trust. No time floors. No applications. The next step is earned, never Given.
01

AGENT

First operational rank. New to the work. Bound to the code.
02

OPERATIVE

Established core workforce. The rank where the work happens.
03

OPERATOR

Senior member. Runs teams. Bridges direction to execution.
04

Officer (DIVISION)

Division head. Reports to the commander. Sets strategy.

NEXCOM DIVISIONS

Six divisions in motion. We mine. We strike. We hold. We supply. We recruit. We know. All bound by one code.

CITIZENS

The community division. Intake, onboarding, morale, and the affiliated tier outside the operational ladder. Every member begins here.

INDUSTRIAL

NEXCOM's production engine. Mining, refining, salvage, fabrication. What we build inside, we do not buy outside. The chain stays closed.

MILITARY

Force projection, strategic acquisition, combat operations. NEXCOM deploys only with decisive superiority. There are no fair fights here.
DIVISIONS

SUPPORT

Logistics, medical, training, operations support. The infrastructure beneath every operation. NEXCOM moves because Support moves first.

INTELLIGENCE

████████ ████████████ █████. Operations under separate protocols. ████████ reports directly to the ████████

SECURITY

Internal security and counter-intelligence. The work of keeping NEXCOM intact when others would prefer it broken. What is ours, we hold.

Clear Answers to Your Questions

We run six operational divisions across Stanton, Pyro, and the Banu frontier — Industrial, Military, Security, Support, Citizens, and Intelligence. The Mission is what the commander and the council determine. We serve it without reservation, until the next decision.

Apply through the form below. We screen for both skill and character — weighted equally. Accepted candidates enter Citizens Division for a 40-hour probationary period. At the end of probation, you commit to an operational division or remain affiliated. The crossing into operational membership is permanent.

40 hours of in-game NEXCOM play time is the probationary minimum. After the crossing, time expectations are set by the division you join. We track sustained reliability, not punched hours. People who cannot commit do not last.

Citizens may hold other RSI memberships. Operational members — Agent and above — may not. Crossing from Citizen to Agent requires surrendering other RSI affiliations. This is not negotiable.

We screen for skill and character equally. Traits that matter: maturity, reliability, clear communication, discretion, and the ability to operate within structure. If you want a casual social org, this is not the place.

You already know. Apply, or walk away.

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